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PLAYER UNKNOWN'S BATTLEGROUDS

Тема в разделе "Трактиръ", создана пользователем Elidan, 6 апр 2017.

  1. Elidan
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    Elidan

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    Elidan#3881
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    Optimization
    • Optimize character animations
    • Added LODs to further optimize weapon rendering for long distance
    • Optimized various world effects
    • Optimized various UI elements
    • Optimized the sea by reducing wave effects
    • Decreased terrain loading time
    • Decrease memory usage of characters

    Animation
    • Additional vaulting animation for objects with a height of approx. 60 cm or lower (when holding down the Shift key)
    • Greatly reduced jacket/coat clipping issue when moving in ADS while leaning

    Gameplay
    • Reduced the hit damage for hands and feet and increased the hit damage on thighs and arms.

      [​IMG]

    • The healing period for bandages has been reduced to 4.5 seconds from 8.5 seconds. The casting time and the amount of health restored are the same as before.
    • Players can now parachute and land on certain areas that were not previously accessible, including the outskirts of the island
    • Added markings for zeroing distances on 15x scope reticle texture
    • Added new 4x reticle for 7.62mm weapons
    • Added new 4x reticle for sniper and SMG weapons
    • Added blur effect on the outside of scopes
    • Bullets now penetrate water based on the velocity of projectile (the faster the velocity, more shallow the penetration)
    • Lowered camera position when proning in third-person
    • Decreased firing rate of SKS and Mini-14
    • Increased sprinting speed while holding DMR in hands (now as fast as assualt rifles)
    • Decreased recoil for Mk14
    • 8x and 15x scopes cannot be attached to an M16A now

      [​IMG]
      [​IMG]

      [​IMG]
      • Applied a new font for English
      • Improved designs for in-game HUD, option window, inventory, menu screen, and system message box
      • Improved Solo/Team Play UI
        - Moved health bars of team member(s) from the top left corner to the bottom left corner
        - Changed colors and markings in the mini map, world Map, and team list UI
        - Added indicators for team members to check their status (vehicle, parachuting, alive/dead, DBNO, connection status, etc.)
      • Improved interaction HUD
        - If there is no more room left in the backpack, the font will turn red to show that items cannot be picked up
      • Improved the mini map and the world map
        - Decreased the saturation of the mini map to further emphasize information of team members
        - Adjusted the colors of the world map to increase visibility of markers and other information
        - Players can check team members’ FOV direction through the world map and the mini map
        - When team members get on the same vehicle, a single indicator will appear
      • Moved the kill log from the bottom left corner to the top right corner
      • Modified the design of the health bar to show the point for 75%. The bar will not turn red when health is below 75%
      • Added killcam feature that can be found in Settings. Now players can check killcams in the result screen
        - For Duo and Squad modes, killcam can be checked after all team members have died


    Сообщение добавлено 22 ноя 2017, оригинальное сообщение: 22 ноя 2017
    Ну и лично для меня, самая ожидаемая часть.
  2. Elidan
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    Elidan

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  3. MOPKA
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    MOPKA

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    Mopka
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