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PLAYER UNKNOWN'S BATTLEGROUDS

Тема в разделе "Трактиръ", создана пользователем Elidan, 6 апр 2017.

  1. Elidan
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    Elidan

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    [​IMG]

    Вроде как все уже привыкли, даже пошутить на эту тему успели. Ну и пусть. Раздражает писать в общую тему и потом искать в ней нужную инфу.

    Нужно играть пока весело. Я как ветеран подобного рода игр могу смело посоветовать. Даже если игра, как я все еще уверен, загнется через пару месяцев за эти пару месяцев можно будет получить тонны фана. Если вы из тех кто давно смотрит на DayZ, Arma 2-3, H1Z1: KoTK, да черт, даже преславутый Дивижн и прочие подобные хардкорные открытые игры, но по каким то причинам боится их пробовать - сейчас самое время. PUBG еще нова для всех. Даже для опытных игроков. Карты не до конца изучены. Спауны не все известны. Играть весело и как бы ты ни был загирен и хорош, на каждого ветерана найдется закепленый в сортире с дробовиком вчерашний новичек.

    Для тех кто не врубается, это в 1.5 раза больше чем было уже на второй месяц у одной из самых хайпленых игр последних 10 лет The Division. Средний текущий онлайн на данный момент в 5 раз больше чем у нее. Для проекта в раннем доступе от малобюджетных разработчиков по мотивам мода других игр это абсолютный успех. 6 самая играемая игра в Стим на данный момент.
    http://steamcharts.com/
    http://steamcharts.com/app/578080 ПУ БГ
    http://steamcharts.com/app/365590 Дивижн

    Я тут часто пишу о проектах которые в виду убогих черт нашей сегоднешней гейм индустрии не расчитаны на долгую жизнь, а потом читаю упреки что мол не играю, хоть и звал, когда проекты уже по сути закончились. Игра сделала 11 млн. в день "релиза" раннего доступа, так что идея по сути уже окуплена и проект можно сворачивать хоть прямо сегодня, что пока соверешенно не происходит.

    Так вот если и играть в это - то сейчас. 100 человек лобби заполняются буквально за 3-5 секунд. Огромное множество людей новых жанру создают достаточно простора для самообучения и просто веселья нон стоп в любое время суток. Через пару месяцев это будет нишевая игра типо DayZ с несчастной кучкой задротов знающих все и вся об игре играющих против таких же упоротых с пустыми серверами (В данном случае лобби) где если тебя убили ты больше удивляешься не тому, что не знаешь откуда, а тому что кроме тебя на сервере оказывается еще кто-то есть Так что если и играть в нее то сейчас.

    Не проебите вспышку, короче.
    Сообщение добавлено Понедельник в 12:50, оригинальное сообщение: Понедельник в 11:43
    А для тех кто жмется в плане денег, кстати говоря. Игра уже подключена к стиму, и вещи из ящика за игровую валюту можно продавать в стим маркете за реальные деньги как в Dota2 и CS:GO например. Вот вчера куртку продал за $2.5 считай 15% скидка на игру вчерашнего релиза. Народ потративший $29.99 на делюкс предзаказы уже отбили свои деньги продажей сраных плащей с платками. Некоторые даже заработали сотню $, потому что люди идиоты.

    Ultimate Tweak Guide
    Background:

    There are many tweaks to this game that not only improves visuals and audio but adds better performance and better input handling as well. I think i know most of the tweaks so i thought i would gather all that are useful in this thread and explain all of em, and especially go into detail about Audio as that is alfa omega in a game like this.

    Visuals:

    My recommendation without sacrificing visuals. Better framerate with better visuals actually! If your computer still struggling, remember Shadows and Texture are expensive options. Lowering those will give you extra framerate. Other options dont affect framerate as much.

    Screen Scale

    Should be 100 which means youre running at the resolution you selected.

    Anti-Aliasing

    Not sure what kind of aliasing technology used here but its not costing much framerate so set this to Ultra. Even at Ultra this game still needs some anti-aliasing work.

    Post-processing

    This i recommend Very low, even if you have a GTX 1080 TI. It makes the world a lot darker and dont improve any visuals as i can see.

    Shadows

    This costs alot of framerates but unless you want shadows from pixly shadows from Minecraft then select Medium here. It makes the game look a lot better but selecting Ultra here makes the game yet again too much dark. Every leaf on a tree and grass gets to cast a shadow and there is a lot of trees and grass in the game! Medium is the perfect choice!

    Texture

    This is also a costly framerate option. I dont see the difference between High and Ultra but there is almost a 10fps increase on High so i recommend going High here.

    Effects

    Another important option. Make sure this is on Low. This is all your explosions and gun fire effects. If on Ultra you will suddenly get a huge framerate drop if someone throws a grenade or smoke grenade at you. In those situations you want to have the best framerate possible. Low still gives you a good visual looks but most importantly, huge increase in framerate!

    Foliage

    Grass effects! I use Very low on this as anything higher makes you fill the world with more grass which makes it even more difficult to see the enemy. I also dont like how grass looks in this game so Very low is a good choice.

    View distance

    Put on low, that renders quarter of the map which is more than enough to see enemies far way. (Thanks to cjc2040)

    Motion blur

    Turn off!

    Launch Options

    In launch options of the game in Steam, add the following line:

    -refresh 100

    Replace 100 with the maximum refresh rate of your monitor. You have alot of other options like forcing all cpu cores, directx level, sm4 and so on but after a lot of testing i really cannot see a difference. I think they are launch options for older unreal games that people "think" are working but not doing anything. So only refreshrate i can advice here.

    Fix out of focus blur and colors

    Now this is the biggest impact you can have on the visuals, it will remove every blur effect in the game and add amazing colors.

    Example of removing blur with Adaptive Sharpen technology http://imgur.com/a/yueed

    Example of colors corrected with Technicolor 2 technology http://imgur.com/a/Uy4Of

    Look at how green is green and the ocean is actually blue, even ground textures looks to pop alot more.

    Installation: Download and install ReShade from https://reshade.me

    During the installation you get asked to select game executable which is located here: Steam\SteamApps\common\PUBG\TslGame\Binaries\Win64\Tslgame.exe.

    When you get a preset list of shaders, select yes and then when the list pops up select none. Select only Adaptive Sharpen and Technicolor2.

    When you start the game, press SHIFT+F2 to open ReShade. Default Technicolor2 colors are way too strong. So make sure the strength setting of this is 0.500 for best colors. Here is how my settings look: http://imgur.com/a/nBvOY

    After this is done, make sure you go to settings in ReShade, go to Usage Mode and select Performance in the drop down menu. This makes sure the shaders compile faster, costing you less framerates (2-3fps). Doing this disables the ability to adjust these shaders, so change back to Configuration Mode if you want to change something.

    Audio:

    A good test to see if you have proper sound setup is to turn around in the game lobby and see if you can pin point where all the gun shots are coming from. If it sounds the shots are coming all around you, read on :)

    Stereo headphones

    You have two options here for proper sound. Either have 2-channel stereo sound without ANY surround emulation technology like Dolby Headphones or CMSS3D enabled. These technologies require 5.1 or 7.1 sound coming to the sound card to downmix it back to stereo and manipulate it around your head. If you have it on you will most likely miss out on many sounds and audio positioning will be awful.

    Stereo is most used for music listening so i recommend to enable CMSS3D or Dolby Headphone (Creative/Asus) for gaming and movies. But this require that you select in Windows or in your soundcard settings that you have 5.1 speakers or 7.1. Also enable 16-bit 48Khz sound in Windows and on your sound card. (24-bit if your soundcard can support it) Make sure if you have an Asus soundcard to NOT enable the GX DSP mode as it is only meant for EAX games, it will screw with audio positioning. Use gaming mode instead as that will amplify all sound effects in the games (Footsteps, shots, ambient).

    Stereo Speakers and Surround Headsets/Speakers

    Disable any surround emulation technologies including GX mode if using Asus soundcard.

    Input

    Disable Mouse Smoothing for more exact movement with your mouse.

    Go here: C:\Users\%username%\AppData\Local\TslGame\Saved\Config\WindowsNoEditor Open up GameUserSettings.ini in notepad and add the following line at the bottom:

    bEnableMouseSmoothing=false

    21:9 Ultrawide support

    This game dont support ultrawide resolutions so your field of view will be really really capped. To fix this go here: C:\Users\%username%\AppData\Local\TslGame\Saved\Config\WindowsNoEditor Then add these two following lines at the bottom:

    [/Script/Engine.LocalPlayer]

    AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

    Now this is not perfect, it kinda creates a little bit of fisheye effect but you get used to it and see a lot more. If youre running 3440x1440 resolution, this tweak is simply a requirement.

    Conclusion

    Better framerate, better audio, better handling and good visuals. Here is how it looks indoors and outdoors http://imgur.com/a/3bNwP


    [​IMG]
    [​IMG]
    Discord Server:
    https://discord.gg/jpUCGmn
    Последнее редактирование: 28 апр 2017
  2. Elidan
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    Elidan

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    как работает звук
    [​IMG]

    одежда это только косметика

    таблицы урона
    [​IMG]

    карта лута
    [​IMG]
    Последнее редактирование: 13 апр 2017
  3. Elidan
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    Elidan

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    батник на таскбар
    В текстовый файл набираем:
    Меняем разрешение на .bat
    Делаем ярлык на рабочий стол, в свойствах ярлыка там где Target Path добавляем:
    Прикрепляем на таскбар (в вин10 бат на таскбар иначе не прикрепить)

    Проблема батников на рабочем столе в том что если приложение зависло надежно (именно тогда и хочется кликнуть батник) и нет даже доступа к ТМ то он вам ничем не поможет. Доступ же к таск бару есть практически всегда. Если например ТМ открыть получается, но не удается провести с ним никаких манипуляций.

    К сожалению пока с этой игрой это обязательно.

    ставим игру на ссд
    Если вдруг кто-то как и я не поставил PU BG сразу на SSD. Ставьте на SSD. Разница кардинальная. Игра ну очень жопно оптимизирована и я такой разницы между HDD и SSD не видел больше нигде.

    funny clip

    PU BG взорвало стим

    [​IMG]

    удаляем loading intro
    C:/programfiles(86)Steam\steamapps\common\PUBG\TslGame\Content\Movies or go to where ever your steamapps folder is. Once you are in the "Movies" folder delete the mp4 file "LoadingSceen"

    хвастаюсь
    [​IMG]

    терпение
    Последнее редактирование: 13 апр 2017
  4. Elidan
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    Elidan

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    FOLLIAGE settings
    [​IMG]
    отключаем сглаживание мыши

    funny
    Последнее редактирование: 13 апр 2017
  5. Elidan
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    Elidan

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    Dev Notes

    Upcoming Weeks
    General Gameplay

    • Sprinting while crouching will be fixed, not intentionally
    • Squad Map Markers will be added
    • Friends list on steam is being looked on
    • Late circle speed will be adjusted


    Items & Gearing

    • Durability changes will be coming in the next weeks
    • Grenades are being worked on, clunkyness is gonna be gone


    Additional Content

    • Word will be out about custom game servers etc on the upcoming weeks
    • Information on motorbikes and how they work etc.
    Upcoming Months
    General Gameplay

    • Vault Mechanic, Climb and such will be added, jumping will be reduced to realistic levels when vaulting system introduced , which is expected to take 2 months(end of May)
    • Grass are being worked on to make no difference in game play
    • footsteps on crouching may be a bug and fix is inc in the upcoming months
    • Plans on more death screen stats
    • Play again button is being talked about after death
    • Bullet drop will be worked on. Zeroing is kind of a problem currently
    • Building Window opacity and stuff will be tweaked in the upcoming month
    • UI Improvements will happen over time, it is still heavily work in progress. And being deeply cared about


    Items & Gearing

    • Flash Hider will be useful since they will add some more light on gunshots
    • Making flashes and stun grenades more viable is being talked about internally


    Performance & Stability

    • AUS Servers are coming and being set-up, next week for announcements
    • Server stability will be improved
    • Positional Audio improvements over months
    • Server clunkyness is being worked on hard, expect a fix in the upcoming weeks/months
    • Foliage distribution is being worked on
    • Physics and vehicles will be worked on


    Additional Content

    • FOVs will come later on
    • Streamer Features will be coming
    • Full controller support will be implemented going forward
    No ETA
    General Gameplay

    • Rewards for ranks are being thought about
    • Seasonal Leader boards with ranks
    • Unranked servers will be available later on
    • Ranked competitive games
    • Togleable ADS will be coming, currently Q&E buttons.
    • Revive clock should stop when someone starts to revive you, it's a bug that it continues to clock down right now
    • Hardcore 1st Person only modes and no crosshair on TPS only modes, FPS only mode servers will be there eventually
    • Destructible buildings are in their radar but stability and optimization comes first
    • FOV Sliders will be available in the future, FOV adjustments done by the people on their own will not be punished
    • Medkits and boosters will available to be used in a moving car. Eventually
    • Killcams are being worked on
    • Crosshair customization will be there
    • Gun sounds will be lowered on lobby
    • Hit effects will be changed like "puff of dust" if the person shot is wearing armor, current blood puffs if not wearing armor etc.
    • Ranks above people's heads to see their ranks in the lobby
    • Unranked servers to train without the worry of losing points etc


    Items & Gearing

    • Rangefinders / Binoculars will be added
    • Second options with scopes, ACOG with red dot and such
    • New handguns will be coming
    • Weapon leveling system and such are being worked on but will need some time, leveling will unlock new reload styles and such, which won't effect the gameplay
    • New set of weapons, no word on those yet
    • Larger caliber weapons may come, but balance comes first on the classes.
    • UMP and some more weapons will be reworked because they think some are currently too weak


    Performance & Stability

    • Plans for servers all over the world


    Additional Content

    • Community made skins may be possible but there are more important matters and will take some time
    • Battleroyale crate will be coming with references to the movie
    • Shooting Range will be added to practice weapons and such
    • Steam marketplace integration
    • Crate system, no monetization until after EA is complete
    • Weapon Skins will be coming - Skins are wanted to be realistic
    • Snow is wanted but performance heavy, being hold on
    • Steam achievements are gonna be there
    • No word on next map, PU Said: "ruins the surprise, right?"
    • Rare skins are being thought about like knives in CS-GO
    • Twitch parachutes may come again later on
    No Plans
    General Gameplay

    • No rejoin function on crashes etc. Rather get rid of the crashed altogether


    Items & Gearing

    • Holding multiple armor and helmet will not be possible.
    • Locking vehicles, no plans to do that


    Additional Content

    • No helicopters
    Additional Information
    General Gameplay

    • Ranked system is ELO based: Win Points(20%) + Kill Points(100%, Kill points are calculated based on the ELO of person you killed, timing of the kills are not factored in) + If you die to an utter noob with low ELO, you will most likely lose ranking depending on their rank.
    • Different ranks for Solo, Duos and Squads
    • There will be matchmaking on ranked server where it will try to match you with similar ranked players
    • First 10 minutes are meant to be looting based until you get to the blue zone
    • Cool mods may be added to the game if good
    • Patch will be sent out every month
    • Putting all resources into optimization and stability
    • 35+5 people working on PUBG, 10+ programmers included
    • Realistic elements are supposed to be focused on Gun play and such, fall damage is like this on purpose
    • Probable full reset on all stats on full release
    • 3rd person shooting is intentionally less accurate than 1st person shooting
    • Probable full reset on all stats on full release
    • Forums are the best way to reach out to devs for suggestions and report bugs
    • Bans(justice) will be distributed to the cheats on the form of Waves, which is believed to be the most efficient way of doing so
    Items & Gearing

    • Angled Grip= Vertical and Horizontal Recoil Reduction by a small amount
    • Vertical Fore grip= Horizontal recoil by a large amount, they may change
    • Flash Hider= Changes muzzle light and particle effects of the gunshot + small amount of vertical and horizontal recoil reduction
    • Compensator= Decreases vertical recoil by a large amount
    • Suppressor= Adds a bit more spread(?) + Sound muffling


    Performance & Stability

    • Disconnections should be fixed, if you get them, go to the forums and report it


    Additional Content

    • E sports will take some time but they want to make it grow organically, main problem is how a battleroyale scene would work in real life scenario
    • Crate prices are intentionally increasing to keep the economy stable, items will be sellable on the steam market and the in-game crate prices reset every week, limiting how many crates you can open a week is important for the purpose of item rarity on the marketplace.
    • Pioneer Crates are just initial set of skins, more will follow
    • Mods will be working on dedicated servers with private servers. more info later on, not entirely decided
  6. Elidan
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    Elidan

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    funny clips
    Сообщение добавлено 7 апр 2017, оригинальное сообщение: 7 апр 2017
    https://clips.twitch.tv/IcyTriumphantPoultryOSsloth
    Сообщение добавлено 7 апр 2017
    Последнее редактирование: 13 апр 2017
  7. Elidan
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    Elidan

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    добавил сюда и в шапку

    Ultimate Tweak Guide
    Background:

    There are many tweaks to this game that not only improves visuals and audio but adds better performance and better input handling as well. I think i know most of the tweaks so i thought i would gather all that are useful in this thread and explain all of em, and especially go into detail about Audio as that is alfa omega in a game like this.

    Visuals:

    My recommendation without sacrificing visuals. Better framerate with better visuals actually! If your computer still struggling, remember Shadows and Texture are expensive options. Lowering those will give you extra framerate. Other options dont affect framerate as much.

    Screen Scale

    Should be 100 which means youre running at the resolution you selected.

    Anti-Aliasing

    Not sure what kind of aliasing technology used here but its not costing much framerate so set this to Ultra. Even at Ultra this game still needs some anti-aliasing work.

    Post-processing

    This i recommend Very low, even if you have a GTX 1080 TI. It makes the world a lot darker and dont improve any visuals as i can see.

    Shadows

    This costs alot of framerates but unless you want shadows from pixly shadows from Minecraft then select Medium here. It makes the game look a lot better but selecting Ultra here makes the game yet again too much dark. Every leaf on a tree and grass gets to cast a shadow and there is a lot of trees and grass in the game! Medium is the perfect choice!

    Texture

    This is also a costly framerate option. I dont see the difference between High and Ultra but there is almost a 10fps increase on High so i recommend going High here.

    Effects

    Another important option. Make sure this is on Low. This is all your explosions and gun fire effects. If on Ultra you will suddenly get a huge framerate drop if someone throws a grenade or smoke grenade at you. In those situations you want to have the best framerate possible. Low still gives you a good visual looks but most importantly, huge increase in framerate!

    Foliage

    Grass effects! I use Very low on this as anything higher makes you fill the world with more grass which makes it even more difficult to see the enemy. I also dont like how grass looks in this game so Very low is a good choice.

    View distance

    Put on low, that renders quarter of the map which is more than enough to see enemies far way. (Thanks to cjc2040)

    Motion blur

    Turn off!

    Launch Options

    In launch options of the game in Steam, add the following line:

    -refresh 100

    Replace 100 with the maximum refresh rate of your monitor. You have alot of other options like forcing all cpu cores, directx level, sm4 and so on but after a lot of testing i really cannot see a difference. I think they are launch options for older unreal games that people "think" are working but not doing anything. So only refreshrate i can advice here.

    Fix out of focus blur and colors

    Now this is the biggest impact you can have on the visuals, it will remove every blur effect in the game and add amazing colors.

    Example of removing blur with Adaptive Sharpen technology http://imgur.com/a/yueed

    Example of colors corrected with Technicolor 2 technology http://imgur.com/a/Uy4Of

    Look at how green is green and the ocean is actually blue, even ground textures looks to pop alot more.

    Installation: Download and install ReShade from https://reshade.me

    During the installation you get asked to select game executable which is located here: Steam\SteamApps\common\PUBG\TslGame\Binaries\Win64\Tslgame.exe.

    When you get a preset list of shaders, select yes and then when the list pops up select none. Select only Adaptive Sharpen and Technicolor2.

    When you start the game, press SHIFT+F2 to open ReShade. Default Technicolor2 colors are way too strong. So make sure the strength setting of this is 0.500 for best colors. Here is how my settings look: http://imgur.com/a/nBvOY

    After this is done, make sure you go to settings in ReShade, go to Usage Mode and select Performance in the drop down menu. This makes sure the shaders compile faster, costing you less framerates (2-3fps). Doing this disables the ability to adjust these shaders, so change back to Configuration Mode if you want to change something.

    Audio:

    A good test to see if you have proper sound setup is to turn around in the game lobby and see if you can pin point where all the gun shots are coming from. If it sounds the shots are coming all around you, read on :)

    Stereo headphones

    You have two options here for proper sound. Either have 2-channel stereo sound without ANY surround emulation technology like Dolby Headphones or CMSS3D enabled. These technologies require 5.1 or 7.1 sound coming to the sound card to downmix it back to stereo and manipulate it around your head. If you have it on you will most likely miss out on many sounds and audio positioning will be awful.

    Stereo is most used for music listening so i recommend to enable CMSS3D or Dolby Headphone (Creative/Asus) for gaming and movies. But this require that you select in Windows or in your soundcard settings that you have 5.1 speakers or 7.1. Also enable 16-bit 48Khz sound in Windows and on your sound card. (24-bit if your soundcard can support it) Make sure if you have an Asus soundcard to NOT enable the GX DSP mode as it is only meant for EAX games, it will screw with audio positioning. Use gaming mode instead as that will amplify all sound effects in the games (Footsteps, shots, ambient).

    Stereo Speakers and Surround Headsets/Speakers

    Disable any surround emulation technologies including GX mode if using Asus soundcard.

    Input

    Disable Mouse Smoothing for more exact movement with your mouse.

    Go here: C:\Users\%username%\AppData\Local\TslGame\Saved\Config\WindowsNoEditor Open up GameUserSettings.ini in notepad and add the following line at the bottom:

    bEnableMouseSmoothing=false

    21:9 Ultrawide support

    This game dont support ultrawide resolutions so your field of view will be really really capped. To fix this go here: C:\Users\%username%\AppData\Local\TslGame\Saved\Config\WindowsNoEditor Then add these two following lines at the bottom:

    [/Script/Engine.LocalPlayer]

    AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

    Now this is not perfect, it kinda creates a little bit of fisheye effect but you get used to it and see a lot more. If youre running 3440x1440 resolution, this tweak is simply a requirement.

    Conclusion

    Better framerate, better audio, better handling and good visuals. Here is how it looks indoors and outdoors http://imgur.com/a/3bNwP
  8. Elidan
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    Elidan

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    Elidan#3881
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    Starting BattleEye Service..
    printing "Starting BattlEye Service" and deleting the game, and reinstalling it, didnt help.

    When CMD opens, follow these steps:

    Get on Task Manager (CTRL+SHIFT+ESC)

    Look at your "Background Processes"

    Find "BEService"

    Click the small arrow to the left

    Right click on BattlEye Service and choose 'Stop'

    This should cancel the operation and reprint "Starting BattlEye Service"

    Your game should now load perfectly
  9. Elidan
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    Elidan

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    EA Week 3 Update
    Players,

    Before we move onto what has changed in this week's two patches, I want to briefly talk about the reports of cheating within our game. Before we moved to early access, our core focus was on adding all the needed systems into the game. Now that this is mostly complete, we are focused on optimizing performance, and increasing security to ensure everyone plays fair.

    This is not a simple task, as tackling cheaters is a constant battle, but we are confident that over the coming weeks and months we can implement new measures to make it harder to cheat in the game. This week alone we closed two major holes that allowed current cheats access to the game, and as we move further through Early Access we will continue to track down and further secure the game from those that don't want to play fair.

    As with all games, talk of cheating is discouraged and will be removed from our public facing community forums, not to try to hide it from players, but rather to ensure that those that cheat get no exposure to the public, which is something most of them desire! We hope you understand this point, and bear with us as we work to clean up the game.

    Finally, in case you missed our announcement on Twitter, we have identified the cause of lag seen on the servers lately and are working on getting it resolved. This issue is not an easy fix, as it involves changes to the core engine code, and will take us some time to complete. We have no ETA on when this will be resolved just yet, so we ask for your patience while we fix the problem.

    Now onto what we have updated. These patch notes cover both updates pushed during this week.

    This patch will be deployed for both clients and servers Thursday, April 13, 5PM KST/1AM PDT/8AM UTC and is expected to take approx. 1 hour to complete.

    Config Changes
    • Fixed configuration files (ini) so that it cannot be used to hide trees, grass, etc.
    • Prevented adjusting the FOV by changing the game settings file (ini).
    • FOV will be adjustable from the settings menu in-game in a future update.

    Sound
    • Fixed an issue with door sounds playing at low volume
    • Adjusted volume of wind, rain, and footsteps
    • Improved the sounds for the buggy
    • When in rainy weather, you will now sporadically hear thunder sounds

    Bug Fixes
    • Added more support for non-standard aspect ratios. The game will now display at the correct FOV on aspect ratios ranging from 4:3 to 21:9. Multi-monitor environments such as Eyefinity are not recommended at this time.
    • Fixed an issue with the compass direction not displaying correctly
  10. Elidan
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    Elidan

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    В следующем патче игре добавят оптимизации, (возможно отключат сглаживание мыши, ибо закрыли моддинг .Ини и народ разбушевался, сам вчера ни во что попасть не мог), новый контент, новый ствол (стволы?).
  11. Elidan
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    Elidan

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    Добавят Вектор, скорее всего на .45
  12. Elidan
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    Elidan

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    Ну как-то так
    Показать
    [​IMG]
    Сообщение добавлено 15 апр 2017, оригинальное сообщение: 15 апр 2017
    prone > punch
  13. Elidan
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    Elidan

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    когда у Кайфата наушники затычки


    где можно смотреть сквозь крышу
    Сообщение добавлено 16 апр 2017, оригинальное сообщение: 16 апр 2017
    топ 10 афк
  14. Elidan
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    when they think you are dead but you are panicking instead
  15. Elidan
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    double road kill
    Сообщение добавлено 18 апр 2017, оригинальное сообщение: 18 апр 2017
    [​IMG]
  16. Elidan
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    PU BG Month 1 Update

    Early Access - Month 1 - Patch Notes

    Known issues
    • The motorbike leans slightly to the right when being driven straight.
    • The tires of the motorbike cannot be shot out at the moment
    • [Non-English Players] There are some mistranslated in-game texts and they will be shown in English

    Client Performance Improvements
    • Made some improvements to address the issue of FPS drops when opening the inventory UI
    • Reduced the load on the CPU through instance rendering so that the GPUs can function to their full capabilities
    • Made improvements to address the issue of FPS severely dropping when in the vicinity of Yasnaya, Polyana & Georgopol
    • Rendering performance on PCs with minimum system requirements has been improved
    • Graphic performance and quality on PCs with minimum system requirements has been improved

    Server Performance Improvements
    • Performance improvements have been made with relation to the items spawned in the world

    Content Updates
    • Added Vector SMG. A very powerful SMG most appropriate for short to mid-range combat that is spawned in the world
    • Added Motorbike w/ sidecar. A sidecar-less version will be added in a future update
    • Added a 2X Aimpoint scope
    • Added a Ballistic Mask
    • Added 3 new color variations for the Dacia
    • Added the crossbow back into the game

    World
    • Adjusted the density of environmental elements to be identical across all graphic options
    • Adjusted object placement to address issues of characters getting stuck
    • Adjusted placement of trees that were spawning inside houses or above the terrain
    • Adjusted the frequency of thunder sound effects

    UI
    • Revised certain system messages and item descriptions.
    • Added descriptions for attachments
    • The dead team-mate icon will now disappear after a certain time and distance when in team modes
    • Map markers are now visible to all teammates
    • Names of teammates now appear on the world map

    Gameplay
    • You are now able to move sideways and backwards in the REVIVE state
    • The REVIVE timer will no longer decrease when a team mate is attempting to revive you
    • When attempting to revive a team mate, the reviving timer icon will now also be visible to the player being revived
    • Adjusted the character position slightly when in the REVIVE state
    • Made improvements to address the issue of characters shaking while being spectated
    • You are now able to open the world map when spectating
    • You can now view the casting bar when the teammate you are spectating uses heal and/or boost items
    • You can no longer use heal and/or boost items when in water

    Action/Gunplay
    • Adjusted the overall balance on all attachments
    • Adjusted the overall balance on Assault Rifles
    • We will continue to balance all weapons and attachments throughout Early Access
    • Fixed the issue that caused cars to temporarily stop when their tires get shot out
    • You can now sprint when in the crouch stance
    • Fixed the issue of “Armed/Unarmed” state not being applied when there are delays in the server network
    • The blood hit effect size now varies according to the weapon caliber
    • You can now move when in aiming and/or scoping in the prone state
    • Fixed an issue with the sitting position of the character in the back-right seat of the UAZ
    • Fixed an issue with the position of the left hand when reloading the AWM
    • Fixed an issue where aiming from vehicles was not accurate
    • The positions of bullet hits are now the same for both yourself and the others
    • Fixed an issue that caused the hit box for the head to be slightly larger than the actual head
    • Adjusted the ragdoll physics for dead characters to be more natural
    • Fixed an issue that caused the character to use the wrong aim offset when using the freelook function while holding a grenade
    • Fixed an issue that caused the landing-from-a-high-altitude motion to seem awkward when holding a pistol
    • Improved the quality of zoomed-in scope views
    • Bolt actions are now triggered even after the final shot has been fired, so that you can starti re-firing as soon as reload is complete
    • Added swimming animations to go upwards and downwards
    • Fixed an issue that caused the reticle to appear even when in situations where you are not able to shoot
    • Your character now uses a different animation when in crouch stance while holding a melee weapon
    • Made improvements to the reload animations for the M249
    • Made improvements to the reload animations for the P1911
    • The muzzle flash is now brighter than before and is now visible from a longer distance

    Sound
    • There are now sound effect differences for supersonic and non-supersonic bullet speeds
    • Made adjustments so that the sound of the bullet flying through air doesn’t play when shots are fired from a short distance from your character
    • You can now figure out what floor the opponents are at just by listening to their footsteps
    • Adjusted the firing sound of the SKS in mid to long range combat
    • Adjusted the volume of the footsteps

    Miscellaneous
    • We have opened a test server to better manage our content and secure stability for our live environment updates
    • Additional in-game texts have been localized

    Bug fixes
    • Fixed a bug that caused some buildings to not be visible at long distance
    • Fixed a bug that caused a knocked out player to be ejected in front of a vehicle. If knocked out in a vehicle, you will now be ejected to the side
    • Fixed a bug that caused weapons to clip through walls
    • Fixed a bug that caused the icons for certain “pants” items to not appear correctly
    • Fixed a bug that caused the PLAYERUNKNOWN shoes to not render properly
    • Fixed a bug that caused the hit effects to play at random
    • Fixed a bug that caused bald characters to have hair
    • Fixed a bug that caused disconnects after 5 minutes into a match
    Сообщение добавлено 18 апр 2017, оригинальное сообщение: 18 апр 2017
    sexiest reShade setup yet
    Сообщение добавлено 18 апр 2017
    funny clip
  17. Elidan
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    tanking the game quallity

    As the title says you can still change some settings to gain fps. This does not remove anything but changes how much of details of things that renders ect.

    If you find your Engine.ini file you can replace all that`s in that file with what i paste under here. Dont sett the file to read only, because you wont be able to run the game if you do.

  18. Elidan
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    Elidan

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    сковородка останавливает пули теперь
    Сообщение добавлено 20 апр 2017, оригинальное сообщение: 20 апр 2017
    Патч установлен. Арбалет, кстати, тоже вернули.
  19. Elidan
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    это случилось довольно скоро
  20. AzKaifat
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    Ну теперь мы точно знаем, что сковородка мастхэв )

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